-
Recent Posts
Categories
Archives
- August 2016
- June 2016
- April 2016
- February 2016
- October 2015
- May 2015
- January 2015
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- April 2014
- March 2014
- February 2014
- December 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- August 2012
- June 2012
- April 2012
- January 2012
- December 2011
- November 2011
- October 2011
- August 2011
- July 2011
- December 2010
- November 2010
- September 2010
- July 2010
- June 2010
- May 2010
- March 2010
- December 2009
- November 2009
- October 2009
- August 2009
- July 2009
- June 2009
- May 2009
- August 2008
- June 2008
- May 2008
- March 2008
- February 2008
- December 2007
- November 2007
- October 2007
- August 2007
- June 2007
- May 2007
- March 2007
- November 2006
- August 2006
- July 2006
- February 2006
- October 2005
- September 2005
- July 2005
- June 2005
- May 2005
- April 2005
- March 2005
- December 2004
- June 2004
- March 2004
- February 2004
- December 2003
- October 2003
- June 2003
Meta
Category Archives: Design
Go QML Contest results
Yesterday at GopherCon I had the chance to sit together with Dave Cheney and Jamu Kakar to judge the entries received for the Go QML Contest. The result was already announced today, live at the second day of GopherCon, including … Continue reading
Posted in Conference, Design, Go, Project
Leave a comment
Arbitrary Qt extensions with Go QML
As part of the on going work on Ubuntu Touch phones, I was invited to contribute a Go package to interface with ubuntuoneauth, a C++ and Qt library that authenticates against Ubuntu One using the system account made available by … Continue reading
Posted in Architecture, C/C++, Design, Go, Project, Snippet
Leave a comment
Taking the Gopher for a spin
As originally shared on Google+, and as a follow up of the previous post covering OpenGL on Go QML, a new screencast was published to demonstrate the latest features introduced around OpenGL support in Go QML: Refrences: Go QML project … Continue reading
Posted in Architecture, Design, Go, Math, Project
3 Comments
Twik: a tiny language for Go
As part of one of the projects we’ve been pushing at Canonical, I spent a few days researching about the possibility of extending a compiled Go application with a tiny language that would allow expressing simple procedural logic in a … Continue reading
Posted in Architecture, Design, Go, Project, Snippet
3 Comments
Reference strepr implementation
In an effort to polish the recently released draft of the strepr v1 specification, I’ve spent the last couple of days in a Go reference implementation. The implemented algorithm is relatively simple, efficient, and consumes a conservative amount of memory. … Continue reading
strepr v1 (draft2)
Note: This is a candidate version of the specification. This note will be removed once v1 is closed, and any changes will be described at the end. Please get in touch if you’re implementing it. Contents Introduction Supported values Representation … Continue reading
The heart of juju
The very first time the concepts behind the juju project were presented, by then still under the prototype name of Ubuntu Pipes, was about four years ago, in July of 2009. It was a short meeting with Mark Shuttleworth, Simon … Continue reading
Posted in Architecture, Cloud, Design, Go, MongoDB, Project, Python
6 Comments
In-flight deb packages of Go
Since relatively early in the public life of the Go language, I’ve been involved in pushing forward packages that might be used in Ubuntu, including making the compiler suite itself happier in such packaged environments. In due time, these packages … Continue reading
Posted in Architecture, Design, Go, Project
15 Comments
Efficient XPath for Go
This week I found some time to work on another small spin-off from the juju project at Canonical, and I’m happy to make it openly available today: the xmlpath package, which implements an efficient and strict subset of the XPath … Continue reading
Posted in Design, Go, Snippet
Leave a comment
Porting 6700 lines of C to Go
A few years ago, when I started pondering about the possibility of porting juju to the Go language, one of the first pieces of the puzzle that were put in place was goyaml: a Go package to parse and serialize … Continue reading
Posted in Architecture, Article, C/C++, Design, Go, Project
Leave a comment