As originally shared on Google+, and as a follow up of the previous post covering OpenGL on Go QML, a new screencast was published to demonstrate the latest features introduced around OpenGL support in Go QML:
Refrences:
As originally shared on Google+, and as a follow up of the previous post covering OpenGL on Go QML, a new screencast was published to demonstrate the latest features introduced around OpenGL support in Go QML:
Refrences:
Very nice! I should learn more about QML and try that out sometime.
Btw the link to the Blender 3D model doesn’t work.
Strange.. there was an invisible character at the end of the URL. That’s fixed, thanks.