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Monthly Archives: April 2013
Porting 6700 lines of C to Go
A few years ago, when I started pondering about the possibility of porting juju to the Go language, one of the first pieces of the puzzle that were put in place was goyaml: a Go package to parse and serialize … Continue reading
Posted in Architecture, Article, C/C++, Design, Go, Project
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Exceptional crashes
Last week I was part of a rant with a couple of coworkers around the fact Go handles errors for expected scenarios by returning an error value instead of using exceptions or a similar mechanism. This is a rather controversial … Continue reading
Posted in Architecture, Article, C/C++, Design, Go, Python, Snippet
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Unix-like pipelines for Go
This weekend the proper environment settled out for sorting a pet peeve that shows up every once in a while when coding: writing logic that interacts with other applications in the system via their stdin and stdout streams is often … Continue reading
Posted in Architecture, C/C++, Design, Go, Python
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