-
Recent Posts
Categories
Archives
- August 2016
- June 2016
- April 2016
- February 2016
- October 2015
- May 2015
- January 2015
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- April 2014
- March 2014
- February 2014
- December 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- August 2012
- June 2012
- April 2012
- January 2012
- December 2011
- November 2011
- October 2011
- August 2011
- July 2011
- December 2010
- November 2010
- September 2010
- July 2010
- June 2010
- May 2010
- March 2010
- December 2009
- November 2009
- October 2009
- August 2009
- July 2009
- June 2009
- May 2009
- August 2008
- June 2008
- May 2008
- March 2008
- February 2008
- December 2007
- November 2007
- October 2007
- August 2007
- June 2007
- May 2007
- March 2007
- November 2006
- August 2006
- July 2006
- February 2006
- October 2005
- September 2005
- July 2005
- June 2005
- May 2005
- April 2005
- March 2005
- December 2004
- June 2004
- March 2004
- February 2004
- December 2003
- October 2003
- June 2003
Meta
Category Archives: Design
All MongoDB releases, everywhere
One of my “official side projects” is the Go language driver for MongoDB, started a few years back while looking for a way to store data conveniently from the Go language while leaving aside some of the problems we have … Continue reading
Posted in Architecture, Design, Go, MongoDB, Project
Leave a comment
Leveling up snapd integration tests
Over the last several months there has been noticeable and growing pain associated with the evolving integration tests around snapd, and given the project goal of being a cross-distribution platform, we are very keen on solving this problem appropriately so … Continue reading
Snappy Interfaces
As much anticipated, this week Ubuntu 16.04 LTS was released with integrated support for snaps on classic Ubuntu. Snappy 2.0 is a modern software platform, that includes the ability to define rich interfaces between snaps that control their security and … Continue reading
Posted in Architecture, Article, Cloud, Design, Go, MongoDB, Project, Security
Leave a comment
Snappy Changes
As announced last Saturday, Snappy Ubuntu Core 2.0 has just been tagged and made its way into the archives of Ubuntu 16.04, which is due for the final release in the next days. So this is a nice time to … Continue reading
Posted in Architecture, Article, Cloud, Design, Go, Project, Security
Leave a comment
Snappy Ubuntu Core 2.0 is OUT
Ubuntu and Snappy community, it’s time to celebrate! After another intense week and a long Saturday focused on observing and fine tuning the user experience, the development team is proud to announce that Snappy 2.0 has been tagged. As has … Continue reading
Posted in Architecture, Design, Go, Project
Leave a comment
No minor versions in Go import paths
This post provides the background for a deliberate and important decision in the design of gopkg.in that people often wonder about: while the service does support full versions in tag and branch names (as in “v1.2” or “v1.2.3”), the URL … Continue reading
Posted in Article, Design, Go, Project
Leave a comment
Packing resources into Go qml binaries
The qml package is right now one of the best choices for creating graphic applications under the Go language. Part of the reason why this is true comes from the convenience of QML, a high-level domain-specific language that allows describing … Continue reading
Posted in Architecture, Design, Go, Project
2 Comments
Announcing yaml v2 for Go
There were a few long standing issues in the yaml.v1 package which were being postponed so that they could be done at once in a single incompatible change, and the time has come: yaml.v2 is now available. Besides these incompatible … Continue reading
Posted in Architecture, Design, Go, Project, Snippet
Leave a comment
The new Go qml OpenGL API
As detailed in the preliminary release of qml.v1 for Go a couple of weeks ago, my next task was to finish the improvements in its OpenGL API. Good progress has happened since then, and the new API is mostly done … Continue reading
Posted in Architecture, C/C++, Design, Go, Project, Snippet
Leave a comment
Announcing qml v1 for Go
After a few weeks of slow progress on the qml package for Go, action is starting again. The first important change is the release of the new v1 API, which is motivated by conversations and debugging sessions we’ve had at … Continue reading
Posted in Architecture, C/C++, Design, Go, Project, Snippet
Leave a comment